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《命令与征服3:泰伯利亚战争》是EA公司的著名即时战略游戏《命令与征服》系列之一,这款游戏同时还登陆Xbox 360平台。 反步兵的重要英文作者:Sub In the world of 1.09 the game has become much more micro intensive, and armies now need to be mixed properly to pull out the win. That said, you will likely be met with a well mixed enemy barrage poised and ready to strike. You need to think one step ahead and assume your foe will be mixing infantry into armada. 1.09版中,游戏变的越来越注重微操了,各兵种需要合理搭配来取胜。这就是说,你可能会遭遇一支混编非常好火力非常平衡的敌人。你要提前预料到你的敌人可能在舰队中混编有步兵。
Why bother? 为什么麻烦? Having Infantry to support your units act not only as a meat shild from cannon fire, but they really can increase your firepower towards both ground attack, and act as great anti-air. Having them be a necessity, building anti infantry is even more crucial. Rather than building sub-par anti-infantry vehicles, why not return the favor and build more infantry. 用步兵支援你的部队不仅是让他们当肉盾,他们确实可以增加你对空对地的火力。拥有它们是非常必要的,拥有反步兵单位更加至关重要。与其造那些低级的反步兵车辆,为什么不掌握主动多造些步兵呢? This is a plus for a few reasons: 这是一些其他的原因:
1. 它可以让你的坦克有喘息的机会,步兵可以作为肉盾,让你的火力单位实施更有效地伤害。 本次分享游戏《命令与征服3》攻略。 |
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